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I'M

ROBbie  Dolan.

VIDEO GAME SOUND DESIGNER & MUSIC COMPOSER

01 PROFESSIONAL

MY KNOWLEDGE LEVEL IN SOFTWARE

PRO TOOLS

95%

REAPER

70%

WWISE

85%

FMOD

70%

UNITY

85%

UNREAL

85%

JIRA

95%

FINALE

95%

PROFESSIONAL 
Portrait_Trevor.jpg
Trevor Lowe

CEO - Lowe Bros. Studios

"Robbie is consistently helpful and enjoyable to work with. We even co-composed a song together, and I don't know how to write music. I would just sing or describe a part and Robbie would translate it into music."

Welcome! I am thrilled you’ve come to visit this site which showcases my work and my identity. If you like what you see, feel free to get in touch to discuss potential opportunities to collaborate.

02 PORTFOLIO

MY LATEST WORK
PRODUCTION & WRITING
SOUND DESIGN
MUSIC COMPOSITION

03 Experience

2022-2024

Pipeworks Studios

Senior Audio Manager

I oversaw and coordinated all aspects of audio development for Pipeworks' Games As a Service projects. My responsibilities included managing a team of sound designers and working with outsourcing groups to ensure the highest quality of sound design, music composition, and voice-over deliverables.
I worked closely with clients, game designers, and producers to understand their vision and integrate immersive audio experiences that enhanced gameplay and immersion. Additionally, I handled direction, quality control, and process improvement ensuring that audio assets were delivered on time and met the creative and technical standards of each project.

2020-2021

Pixel Toys

Contract Sound Designer

I worked as principal sound designer for an exciting mobile game installment of a popular integrated media and entertainment franchise. I collaborated with producers and game designers to strategize an asset list and roadmap for audio as well as created and integrated sounds and even music in Unity.

2016-2024

Lowe Bros. Studios

Sound Designer & Music Composer
I am the lead sound designer and music composer for the team, but I also contribute heavily to character and game design for the game, "Indie Pogo." Indie Pogo was successfully Kickstarted in October 2017. Later, Indie Pogo officially released July 10, 2018, on Steam. Indie Pogo's continued development has been ongoing with the launch of free, expansive updates with even more exciting news coming for the future. Recently, the team has announced that we are working on a new project in Unity that we affectionately refer to as Moncraft. Moncraft is early in development, but I am working with Wwise to bring intricate sound design and music composition to the project.  

2017-2020

Blipsounds

Creative Director

I wrote, directed, and produced content for the Blipsounds YouTube channel, coproduced and spoke at PAX panels, created music and sounds accordingly, and administered creative developments through scrum management.

2017-2018

Dataremote, Inc.

Technical Operations Manager
I organized the direction of projects and daily tasks for the technical division of the WBCFleet and MRM Production departments which are involved in intelligent GPS tracking, fleet management, telematics tracking, and ELD integration. The role was highly specialized and technical, and it helped cultivate my leadership and project management skills tremendously.

2014-2015

Conway Recording Studios

Intern/Runner

I assisted in the preparation and maintenance of the individual studios, retrieved daily provisions, attended to the personal needs and requests of the artists, and, most importantly, guarded the privacy of the studio and its clients. My training emphasized the importance of efficiency, critical think, initiative, attention to detail, memorization, communication, and working well under pressure. 

2015-2016

Wild Woods, Inc.

Sound Engineering Technician; Asset Management Associate; Music Publishing Assistant

This post-production company encourages multilateral growth through their various, interconnected departments. I had the opportunity to quickly progress through each position; learning and adapting to each new challenge that presented itself. Along the way, I created a Javascript application to make recording parking validations more efficient and effective, performed laybacks, cracked AAF’s and OMF’s in Pro Tools, and helped categorize and maintain music submissions to ensure accurate licensing agreements. 

PORTFOLIO
EXPERIENCEO
CONTACT

Choose a job you love and you will never have to work a day in your life.

GET IN TOUCH

Thanks for reaching out! I'm happy to answer any questions at all. Please feel free to drop a line via email, text, phone call, or carrier pigeon. I'll respond with lightning speed, and I look forward to hearing from you. 

​

rtd3audio@gmail.com

Tel: 305-968-5725

Thanks for submitting!

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© 2019 Robbie Dolan

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